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Head of a Woman, 2006

An oldie but a goodie. This is a piece I did back in 2006. I did a quick initial concept in ZBrush, and decided to take that into Maya and add some polish. I painted the final textures in Bodypaint if I remember correctly, the hair was done in Maya, and rendered in mental ray.

Final composition and render

Final composition and render

Initial study

Initial study